Wings on Wednesday
On Wednesday’s we will be
adding on map where you can fly WWII Fighters and Dogfight against the opposing
team, IW Server 1. Download MOHStarter and launch to
the IW server and it will do the rest. It will download the maps along with
giving you a breakdown of the Flight Controls, which you will have the option
to print. When we run the OBJ version, some will be able to fly bombers and
bomb the opposing teams base. (We also maintain a full
Flying server, listed in MOHStarter)

Controls
===========
It is important to know
ALL the controls, if you want to have a chance in combat. Especially know how
to work with the different views.
Between parentheses the
default keys are shown. Actual keys may differ depending on your settings.
Primary Flight Controls
-----------------------
Pitch Up - Backward (s)
Pitch Down - Forward (w)
Roll Left - Left (a)
Roll Right - Right (d)
You can move the mouse
up/down to more smoothly adjust pitch, or move the mouse left/right to use the
rudder (yaw). If the default mouse settings are not to your liking, they can be
adjusted in the Options -> Controls screen.
Secondary Flight Controls
-------------------------
Start Engine - Jump (space) [hold briefly, then release, you must release then throttle up to take off]
Increase Throttle - Jump
(space) [hold]
Decrease Throttle - Crouch
(ctrl) [hold]
Cutoff Fuel
- Crouch (ctrl) [press] (*)
Brake - Use (e) [hold]
Landing Gear - Holster (q) [press] (**)
Reverse Thrust - Lean Left (z) [hold] (***)
When you are on the
ground, you can move your mouse left/right to steer.
(*) Fuel can only be
cutoff when throttle has been reduced to Idle.
(**) It is important to
retract the landing gear as soon as you take off, so you can build up
sufficient speed. The landing gear will not retract automatically unless your
speed exceeds 180 knots (it will take a very long time to achieve this speed
with gear down). The landing gear can not be lowered above 180 knots, you first need to use your brakes if you want it
down.
(***) Reverse Thrust can
only be used when on the ground. Reverse thrust will be engaged automatically
when you are on the ground at high speed while idling or using the brake.
NOTE: Not all aircraft
have retractable landing gears.
Armament Controls
-----------------
Fire Primary Weapons - Fire (lmb)
(*)
Toggle Secondary Weapon /
Item - Next Weapon / Previous Weapon (mousewheel) (**)
Fire Secondary Weapon /
Item - Secondary Fire (rmb)
(*) Primary weapons are
displayed on the left on your HUD. All primary weapons will be fired
simultaneously, they cannot be individually selected.
(**) Secondary Weapons /
Items are displayed on the right on your HUD. Not all aircraft have secondary
weapons or items. If your mouse doesn't have a mousewheel,
bind keys to Next Weapon / Previous Weapon in Options -> Controls.
Camera Controls
---------------
Toggle 1st Person / 3rd Person - Lean Right
(c)
Freelook -
Walk (shift) (*)
Spectate
Another Object -
Use (e) (**)
(*) Use the mouse to look
around the plane in any direction. Freelook is only
possible in 3rd person mode. If 'Always Run' is toggled
OFF, you'll be in Freelook mode by default and have
to hold the Walk (shift) key to be in the normal view mode. It is therefore
recommended to have 'Always Run' set to ON (Options -> Controls ->
'Always Run' checkbox).
(**) Only possible when
you're a Spectator or dead and last flown aircraft has been destroyed. Free spectate (moving around freely) is not possible.

Tactics And
Hints
====================
My wise thoughts about air
combat :).. might not be the
most original ones.
1. Have a wingman.
2. Beware of the ground,
but do not lose sight of the enemy.
3. Never try to outturn an
aircraft with a smaller turn circle.
4. If you're fast, you're
a hunter. If you're slow, you're the prey.
5. Get that damn gear in.
6. Don't climb when the
enemy is near (see 4).
7. If you try to attack
head-on, you will collide with the enemy.
8. Flak hurts.
Tips on how to use weapons
properly:
- Machineguns will jam if
fired continuously.
- Always lead a fast
target (aim well before him).
- When firing sidewards from bombers, compensate for your own velocity
(aim back a little).
- Ground targets are best
attacked in shallow dives.
- When using internally
stored weapons, release early because the bomb bay doors need a few moments to
open.
- When using torpedoes,
employ from far away and aim them well ahead of the target ship.
NOTE: Torpedoes may be
shot out of the water.

Propeller And Engine Settings
================================
Although in real aircraft
of the time they were usually a nuisance, Skylimit
automatically adjust engine settings so that you usually have nothing to bother
about. Nevertheless, some info for the curious reader.
Like most real aircraft, aircraft in Skylimit are
fitted with variable pitch, constant speed propellers. This means that the
propeller will (automatically) adjust its blade angles such that the RPM
remains constant (to please the engine). Consequently, if you use a very low
throttle setting, the propeller will act like a windmill and slow down the
aircraft. Skylimit uses the following Propeller /
Engine settings:
TX - Taxi : Low RPM
CR - Cruise : Medium (optimum) RPM
CL - Climb : High RPM
TO - Take Off : Very high RPM
R - Reverse (*)
F - Feathered (**)
(*) Reverse is not a
constant speed but a constant incidence setting.
(**) Feathered is a
constant pitch setting: the blades are rotated such that the propeller just
vanes in the flow. This setting is applied when you shut off the engine.